As a UI engineer on the World of Warcraft team, I have had the opportunity to help work on the game mainly during its Dragonflight expansion.
The UI for the game has had several refreshes and quality of life improvements during my time on the project, both of which I have helped contribute towards from within the larger UI team.
A card game themed around six-guns and sorcery, I helped contribute to Eternal for over 3 years.
The project already had a sizable existing code base when I joined the team, and during my time there I helped work on this live game in pretty much every part of the client, all while the game saw multiple card sets and platform releases.
Chris Benoit
benoit.chris8 (at) gmail.com
586.994.0185
Hello! I'm Chris Benoit, and I like to make games. This is the place to be if you want to check out some of the cooler stuff that I've had the opportunity to help create.
I'm a software engineer that currently focuses on UI engineering, and have worked on general client side programming previously as well. Click through on any of the projects below to see some more info about them, and thanks for stopping by!